My name is PoorlyMadeCornbread, I am an independent game developer who has finished 3 projects using Unity. I stopped for about a year but I'm back and working on a 4th. I would revisit the original 3 and update them but Unity updates over that year have made them very hard to.
I am currently working on a game called Parsec: Astrosteroids, Parsec for short. Massive name improvement from the last to be sure. Parsec takes a lot from the original Asteroids but puts it on steroids. Go to the game's page for more detailed information.
Before PlatformJumper was a failed project known as "Elevate." It was about operating the elevators in a building with the W and S and up and down arrows for two different ones. People needed to get to a certain level on a certain elevator and you needed to make sure they got there. While an interesting idea I couldn't figure out the AI along with numerous other things. It was my first attempt after all.
PlatformJumper is a basic platformer featuring platforms, lava, and rocks. PlatformJumper was my first game that i finished and released.
My next project after PlatformJumper was Escape the Room which was very simple. You touch a chest to pick up a key and then open a door and leave. There were five levels and it was made for "Mini Jam 1."
Next was Rock Dodger which is a simple infinite runner. You are a spaceship in a tight cave and there are rocks on the top and bottom of the cave. You press the spacebar to fly between them.